Secrets of Sunder is an investigative puzzle game about retrieving the fragments of an entity’s soul that have been bound to various weapons, restoring your power and unlocking new abilities. Align your essence to the cursed weapons your soul is trapped in, reveal elements with spell unlocks and propel them to interact.

"The runes are as follows, remember them well",

"North East aligns",

"South West reveals",

"North West resets",

"and South East propels",

It is possible to unlock six spells, one level, and one hint room in the game with the clues available. - check the comments for hints if stuck

Known bugs: Dialogue system is unfortunately broken after visiting the cave.

Unfortunately ran out of time for the spell beam effects - there are two interactible points in the cave that can help you save the wisp (and maybe get some revenge?)

No SFX or music - will try to get some in before the deadline!

Everything created solo for the jam, no assets or AI used. Check out some of the work designed and developed on stream here (before the final crunch!):
PirateJam16 Dev Livestream playlist


Palette | Apollo by AdamCYounis | found on Lospec
Font | Seraphim b1 by JosephKnight.com | found on BitFontMaker2
GDD |  https://docs.google.com/document/d/e/2PACX-1vQx5G4hERKQIrTfZq3P1s59cAtbtHYdEC4f8..

Comments

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Yeah, without the clues, it's a bit hard to get it at start, but once you get it it's an interesting concept and needs some brain-powaa,~ I love the color-choices and the overall theme /vibe of it.  I feel like there's quite the room to improve upon it!

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Hint - clues extend to words and pictures on this page, 
If you're stuck, here's a possible hint explaining how a spell can be cast - Casting tutorial (spoiler)

love the art direction. really striking! good job! game play is a bit clunky, but i got used to it! glad you participated!

Thanks!